Last update there is September 13, 2020
This week in the news independent games: Celebrations are in preparation for a particularly famous title, an anime style adventure makes its way to the next generation consoles and an acclaimed PlayStation classic makes its way to PC. Let’s take a look!
Earlier this week, Toby Fox went on Twitter to announce a stream concert featuring UNDERTAL’s music interpreted by Music Engine (I do not really know what it’s either) for the 5th anniversary of the game either.. The flow will be composed of sequences of a Music Engine concert played in May 2019, and fans can consult it on the official YouTube page and the UNDERTAL website on September 15 at 7 pst (22 HN). In addition, new underneted derivatives will be revealed during the flow, including a shirt created by Toby, with the product of the goods to the COVID-19 Response and Recovery Fund of the United Way. You can get a reminder for the concert here.
Toby Fox also made an interview with the Japanese Famitsu Game Store for his fifth anniversary on the game and explained how the development of Undertal’s successor, Deltarune, was taking place. There is no official English translation, but according to Dualshockers, Toby said he had completed most game design work. He completed the first draft of all kinematic dialogues, and the help of a small team allowed the development of Chapter 2 to progress much faster than that of Chapter 1. Toby has made it clear that he had No idea when the game will take place. And suggested to forget completely him and Deltarune until this moment arrives. You can consult some of the screenshots here:
The Annapurna publisher announces the PS4 collection
Annapurna Interactive also celebrates its 5th anniversary with two exclusive PS4 collector packs. Designed in partnership with IAM8bit, packs include Annapurna’s most acclaimed titles. Two games included – Gorogoa and Telling Lies – will see their first physical outings on PS4 through these collections. Between the two editions, one will be available via IAM8bit – The Annapurna Interactive Deluxe PS4 Edition – and will cost $ 199.99. It is accompanied by a foreword for the founder of the publisher, Nathan Gach, as well as statements of the creators of each game included. The other edition – The Ultimate PS4 Collection – will cost $ 179.99 and will include an exclusive box for each game. You can consult the list of included titles and all Cogconnected critics here:
Speaking of what Remains of Edith Finch, the team behind this game – Giant Sparrow – introduced its first game The Unfinished Swan on PC and IOS. Released in 2012 and acclaimed by the criticism, The Unfinished Swan is an adventure game in the first person in which you play a young orphan discovering a long-timely abandoned kingdom as he pursues a swan escaped from one of the unfinished paintings from his deceased mother. The players walk in a virgin canvas world with an enchanted brush to discover his sorry kingdom while solving puzzles and confronting dangerous creatures. It’s an independent boom, and it’s now available on PC via Steam and Epic Games Store for $ 14.99 USD / 17.49 CAD, as well as on the IOS App Store for $ 4.99 USD / $ 6.99 CAD. PC versions are currently 10% discount in both stores too!
Another independent jewel joins the journey in the next generation through graphic updates! Editor of Monster Boy and the Cursed Kingdom FDG Entertainment revealed that the game will receive 4K 120 frames per second for PS5 and Xbox Series consoles, current owners receiving upgrades as a free update. On Twitter, FDG Entertainment also suggested that the game could include a form of SULSEnse support, and specified that the 4K to 120 IPS promise is specific to HDMI 2.1 compatible devices, but that HDMI 2.0 owners will still be able to Play 4K at 60 IPS. There is no official release date or window for updating, but according to the way the publisher talked about in response to some users on Twitter, it seems that it’s not too much Long after the launch of the new consoles.
Last month, when supergiant announced that his last Hades title would arrive on the Nintendo Switch, they also revealed that the players could recover their backup files from early access on PC using cross-backup. Earlier this week, the developer show that they had in fact encountered problems that will happen, and therefore the functionality will be introduced “in an updated later this year, after the launch of Hades v1.0 this fall. ” The development of games is difficult, and I personally guess the team uses its time to make sure that the V1.0 is completely ready to be started in its autumn target window. You can consult our preview here!
What do you think this week for independent games? Do you buy the Annapurna collection? Will you look at the flow of the UNDERTAL ANNIVERSARY CONCERT? As always, let us know what you think about in the comments, and make sure to keep it locked on Cogconnected for all your game news!
- For incredible videos, go to our YouTube page here.
- Follow us on Twitter here.
- Our Facebook page here.
- Our Instagram page here.
- Listen to our Podcast on Spotify or wherever you listen to podcasts.
- If you are a fan of cosplay, discover more of our Cosplay features here.